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COMD 354

Game Design and Research

Games here are treated as a media form and cultural artifact worth analyzing, not just something to build — you'll spend the first half reading game studies theory (Murray, Juul, Jenkins, the MDA framework) and learning to dissect mechanics, dynamics, narrative structure, and player experience. The back half pivots to practice: an iterative group project where you prototype a game, write a GDD through alpha and beta passes, and playtest between iterations. It's an entry point into the games track at COMD, so the emphasis is on building the vocabulary and design instincts you'll lean on in later production-heavy electives.

Credit3ECTS5FacultyFaculty of Art, Design, and ArchitectureBölümCommunication and Design

Değerlendirme 30% — 2 adım

10%
20%
Presentations Research and idea presentation of the final project 10%
Papers(s)/Reports 1st Report- "MDA analysis of a game." 2nd Report-"Report on the outcomes of the in-class workshop" 20%

Haftalık müfredat 14 hafta

Hafta 1
Introduction to the course. Brief Description of Video Games and other media. Discussions. (For Next Week: A Short And Simple Definition Of What A Videogame Is - Nicolas Esposito | Optional: What Is Video Game Culture? Cultural Studies and Game Studies - Adrienne Shaw)
Hafta 2
Definition of Video Games and introduction to gaming terminologies. (For Next Week: A History Of Digital Games - John Kirriemuir | Optional: The Video Game Theory Reader (Introduction) - Mark J.P. Wolf, Bernard Perron)
Hafta 3
History of Video Games and Gaming (For Next Week: MDA - Robin Hunicke, Marc LeBlanc, Robert Zubek | Optional: Defining Game Mechanics - Miguel Sicart)
Hafta 4
Discussing Game Mechanics / Game Dynamics with examples from different video game genres (For Next Week: Hamlet On The Holodeck, Chapter 5 - Janet Murray | Optional: On Games and Links: Extending the Vocabulary of Agency and Immersion in Interactive Narratives - Stacey Mason)
Hafta 5
Experience: Agency and Immersion (For Next Week: From Game-Story to Cyberdrama - Janet Murray | Optional: Game Design as Narrative Architecture - Henry Jenkins)
Hafta 6
Narrative in games. Linearity / Non-Linearity / Multi-Linearity in video games
Hafta 7
Student Presentations
Hafta 8
Spring Break
Hafta 9
Midterm Exam (For Next Session: Introduction to game analysis (Chapter 1) - Clara Fernández-Vara & Game Analysis - Mia Consalvo & Nathan Dutton |Optional: Towards an Ontological Language for Game Analysis - Jose P. Zagal et al.)
Hafta 10
Forward to Game Analysis (For Next Week: Fear of Failing? The Many Meanings of Difficulty in Video Games - Jesper Juul | Optional: Unit Operations: An Approach to Videogame Criticism (Ch.4-5) - Ian Bogost)
Hafta 11
Critical Approach to Gameplay. (For Next Week: Play as Research: The Iterative Design Process - Eric Zimmerman |Optional: Games, Design and Play (Chapter 5) - Colleen Macklin & John Sharp & Game Feel (Chapter 4) - Steve Swink)
Hafta 12
Fundamentals of Game Design
Hafta 13
Final Project, Experience Design. First Iteration. Group Testing. GDD (Alpha)
Hafta 14
Final Project, Second Iteration. Testing. GDD (Beta)

🤖 GenAI politikası

Students are advised to check with instructors regarding the permissibility and appropriate methods for employing GenAI. The responsible use of GenAI tools is recommended in alignment with Bilkent University's

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Geçmiş GPA dağılımı 18 dönem · ort. 2.96

DönemCourse CPA
2023-2024 Spring 3.19 1 sec · 23 öğr
2021-2022 Summer 2.85 1 sec · 11 öğr
2021-2022 Spring 2.49 2 sec · 30 öğr
2020-2021 Spring 2.99 1 sec · 19 öğr
2019-2020 Spring 3.07 1 sec · 16 öğr
2018-2019 Summer 2.69 1 sec · 16 öğr
2018-2019 Spring 2.82 1 sec · 15 öğr
2017-2018 Summer 2.79 1 sec · 15 öğr
2017-2018 Spring 3.06 1 sec · 20 öğr
2016-2017 Summer 2.78 1 sec · 14 öğr

Aggregate course GPA — Bilkent STARS'tan public data. Hoca-bazlı per-section detayı için STARS evaluation report →. Öğrenci anket cevapları KVKK kapsamında defter'de tutulmaz.

⚠️ FZ engelleyen şartlar

The total grade points of Papers, Presentation and Midterm exam should be at least 25 AND students need to attend at least 70% of all the lectures in order to qualify for the Final Project.

Hocalar 1 bu dönem · 3 geçmiş

Bu dönem (2025-2026 Spring) · 1 section
Orhan Umut Gökçek
Geçmişte ders veren (3 kişi)
Atahan Karaman, Levent Y. İnce, Mehmet Hakan Erdoğ